When it comes to STEM education, I’ve got your back. My award-winning game series brings STEM into your classroom in new and exciting ways that will have your students asking for more. My games give students hands-on experience with the critical physical science concepts, and you get standards-aligned lesson plans to help you drive it all home. I promise, you’ve never seen student engagement with STEM like this before.
Let’s work together to get students excited about STEM!
Bring Physical Science to Life with Martha Madison!
Students use lenses and mirrors to explore the principles and properties of light as they search for instructions to help Martha build a microscope.
Students deliver blocks of ice to a community of penguins building homes. As they play, students see how forces act on the ice and their characters in real time.
Students relay storm warning signals by air and water and learn how to create transverse and longitudinal waves.
Students help Martha deliver medicine to her friend and encounter various kinds of energy - kinetic, potential, and chemical - along the way.
Students repair a power generator by solving puzzles using the nature of magnets and magnetic force fields to locate parts.
Students help Martha restore power in a storm-damaged power station by learning about electric currents.
Simple Machines 1
Students overcome obstacles using the inclined plane, wedge, and screw to their mechanical advantage.
Simple Machines 2
Students help Martha's crab friends collect and store coconuts using the lever, pulley, and wheel-and-axle.
Proof in numbers
of communication during gameplay was actively focused on science and collaboration
of the STEM affiliation gap was closed by minority and economically disadvantaged students in comparison to majority peers
of play facilitated significant concept recognition, which remained in long-term memory even 2 weeks after the play session
For more astonishing numbers:
Martha's Scientific Method
The Martha Madison game curriculum is proven to increase content recognition after just one play session. Here's how we do it.
Content tailored for the classroom
Every Martha game is designed for 25 minutes of play, the perfect fit for a standard 45-minute class period including start up and review time!
All levels have multiple paths to a solution and plenty of room for exploration! Consistent replay in students indicates course concept immersion and dedication to problem solving.
Collaboration and social skills development
Level design based in teamwork facilitates communication centered on problem solving. Students build essential skills and knowledge together, keeping experiences positive and active!
Makerspace to bolster creativity
Martha's level builder gets students practicing course content with autonomy! See just how well your students have mastered course concepts as they design their own challenges!
"If this were my homework, I wouldn't complain about homework anymore!"
Middle School Playtester
FREE Teacher Access and the following with purchase of a student license
Analytics dashboards to track and leverage educational outcomes in real time
Instructional materials to easily integrate the game concepts in the classroom
Lesson plans and worksheets
Correlations to Common Core, Next Generation Science, and Partnership for 21st Century Learning Standards