Reimagine Learning

Creating Future Rock Stars: Inclusion, STEM, and Games

Victoria Van Voorhis & Anne Snyder, Ph.D.

by Victoria Van Voorhis & Anne Snyder, Ph.D. on Dec 31, 2015 11:51:47 AM

Women, a little while ago, I found myself feeling a bit like a high-schooler who has just spied a favorite lead singer at a concert…except instead of a concert I was in the executive offices of the White House. During our meeting on educational technology, I thought I caught a glimpse of someone really incredible in the hallway just outside the door.

“Was that Megan Smith?! She is a rock star!!!!!” I whispered. Indeed it was. The Chief Technology Officer of the United States and previous VP of Google was right in the hallway, waiting to talk to our group about inclusion as well as game-based assessment. I was over the moon – this remarkable woman has helped transform the world of technology, while also supporting the inclusion of women in minorities in both education and the workplace.

This topic, inclusion, was one of the themes of her discussion with our group. Referencing Grace Hopper, one of the first American computer scientists and inventor of the first programming compiler, Ms. Smith reminded us of the great potential talent in STEM among our women, and minority groups. She asked us to focus our efforts on repairing the wide representation gap between these groups and majority groups in the STEM fields. The under-representation problem has persisted for far too long, and Ms. Smith suggested that educational games and access to low-cost maker technology such as Raspberry Pi offer partial solutions to this complex problem.

Topics: STEM, game-based assessment

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Play is part of design thinking!

Victoria Van Voorhis

by Victoria Van Voorhis on Dec 7, 2015 7:23:13 PM

Our team is in the process of designing the next several units of game-based curriculum for our Martha Madison series, which we are continuing to develop with support from the National Science Foundation. For those of you who haven’t yet met Martha, she is a plucky meerkat scientist who invites middle school students to learn about science through problem solving adventures.  

As part of our design process we often play with science concepts ourselves.  It isn’t uncommon to see sketches on white boards, paper cut-outs and bits of lab equipment all around our office, not to mention the growing pile of magnetic toys in our development lab.  Since we think about play and want our students to be really immersed in science, we decided that it was time for a field trip to spark our design thinking!  

Topics: Gaming, STEM, Martha Madison

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Teachers: we want your feedback!

admin

by admin on Sep 6, 2013 11:09:33 AM

Happy Friday! For some, today rounds out the first week back in the classroom. Some of you might already have a couple of weeks under your belt. For nearly all, we know you are busy planning lessons and hammering out plans for the year. (That doesn't ever really stop, does it?)

Topics: Blog, Marvelous Machines, Serious Games, Game-based learning, STEM, Martha Madison

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Thank you for the incredible support!

admin

by admin on Jul 20, 2012 7:42:48 AM

Greetings! We are building great momentum for Martha Madison, almost at $4K so far!

Topics: Blog, Education, Kickstarter, Martha Madison: Marvelous Machines, STEM

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Keep me in the loop!

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