Women, a little while ago, I found myself feeling a bit like a high-schooler who has just spied a favorite lead singer at a concert…except instead of a concert I was in the executive offices of the White House. During our meeting on educational technology, I thought I caught a glimpse of someone really incredible in the hallway just outside the door. “Was that Megan Smith?! She is a rock star!!!!!” I whispered. Indeed it was. The Chief Technology Officer of the United States and previous VP of Google was right in the hallway, waiting to talk to our group about inclusion as well as game-based assessment. I was over the moon – this remarkable woman has helped transform the world of technology, while also supporting the inclusion of women in minorities in both education and the workplace. This topic, inclusion, was one of the themes of her discussion with our group. Referencing Grace Hopper, one of the first American computer scientists and inventor of the first programming compiler, Ms. Smith reminded us of the great potential talent in STEM among our women, and minority groups. She asked us to focus our efforts on repairing the wide representation gap between these groups and majority groups in the STEM fields. The under-representation problem has persisted for far too long, and Ms. Smith suggested that educational games and access to low-cost maker technology such as Raspberry Pi offer partial solutions to this complex problem.