Reimagine Learning

Redefining User Experience (UX): Our Top Takeaway from the NMC Conference 2017

on Jun 21, 2017 10:25:10 AM By | Second Avenue Learning | 0 Comments | Learning Design Design Ux
Second Avenue Learning’s team was happy to sponsor last week’s New Media Consortium Conference, which took place in Boston, Massachusetts. The NMC is an international community of educational technology practitioners and visionaries who are shaping the future of learning in Higher Education, Adult and Career and Technical Education, as well as in K-12 schools. Richard Culatta, CEO of the International Society for Technology in Education (ISTE), served as a keynote speaker, who tasked attendees with reexamining user experience (UX) within the education space, not just in terms of education technology’s UX but also in terms of how we define UX within educational institutions themselves.
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Rochester’s Impact on the Future of Game Development

on Feb 22, 2017 12:51:10 PM By | Second Avenue Learning | 2 Comments | Gaming RIT MAGIC at RIT Games Design Game-based learning
Six disruptors in the gaming industry converged at our new space in downtown Rochester to discuss the future of game design and development, and Rochester’s role as a hub for the gaming industry. The panel of industry leaders shepherd perspectives and insight into various facets of the gaming industry, from education, to game design and development, to government affairs. Those who witnessed the Games Industry Panel unfold, learned from:
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Creative Matters

on Mar 7, 2014 11:37:26 AM By | SColodny | 0 Comments | Blog Thought Leadership Milton Glaser Design
With these three directives, and a word to spare, design icon Milton Glaser met a recent WIRED Design|Life request to present his design philosophy in ten words or fewer:
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