What do you do here at Second Ave., exactly?
Brian: My business card says “Lead Game Producer” but like most of us, I wear a few different hats depending on the situation. My main job is to make sure our titles move through all stages of development as efficiently as possible, while staying true to the original creative vision. I work with our programmers and artists to make sure everyone has an understanding of what we need to build, when we need to build it by, and how we’re going to get there. If something breaks down, it’s my job to figure out how we’re going to fix it with minimal impact to everything else. It may sound simple, but as anyone in software development knows, this is much easier said than done. There are a thousand moving parts and it’s my job to make sure they line up with each other every day. I also play a part in designing some software we build, as well as being the face of the team to some of our clients.