Teachers want evidence.
Students want to learn (and have fun).
Martha Madison delivers both!
Created with teachers and students, aligned with standards, and proven to effectively improve student outcomes, the Martha Madison game-based curriculum has had research at its core from the very beginning.
Working as virtual scientists, students play collaboratively using levers, inclined planes, wheels and axles, and springs to solve physics puzzles and challenges.
An ancient temple full of optical wonder presents students with challenges and puzzles using reflection, refraction, concave and convex lenses, and prisms.
Students use the concepts of Newton’s Laws to move giant ice blocks in a frozen landscape. Martha's penguin friends use tools to build homes with the ice blocks.
An approaching storm challenges students to use the science and concepts of waves to complete a rescue mission and save Martha's animal friends from danger.
Qualitative and Quantitative research informs every stage of the design and development of Martha Madison.
Our findings have demonstrated that game-based curriculum is an effective and exciting approach to science education for middle school students of both genders and across all socioeconomic groups.
Significant increases in content recognition were found after just one 25-minute play session.
95% of student communication during gameplay was focused on science and collaboration.
PLAY IT AGAIN
Students chose to replay levels an average of 5.1 times.
EVERY GAME INCLUDES
- Analytics dashboards to track and leverage educational outcomes in real time
- Instructional materials to easily integrate the game concepts in the classroom
- Lesson plans and worksheets
- Correlations to Common Core, Next Generation Science, and Partnership for 21st Century Learning Standards
EVERY GAME ENCOURAGES
- Open-ended problem solving
- Acquisition of specialist language
- Completion of civic-minded missions
“I liked that you have to use your mind to make it work. It was really fab! I hope to play it again.”
“This didn't feel like school. It is perfect!”
“The game is fun because you need to figure out what to do and test different combinations.”
“This would be a great homework assignment.”
Interested in a one-on-one demo?
We'll be at ISTE 2016.
Meet us there to see Martha Madison in action, or arrange a time for a virtual demo.